Friday, November 23, 2012

Skyrim: Glass Sword

Glass sword, one of typical weapons from TES games, now available in this plane of Oblivion as well.

Build notes:
This took a bit too long to finish. Partly because I was being careful with it, and it paid off. Word of warning: this model is complex and requires precision, patience and precision. I didn't find it in me to forsake all the details - but be assured I tried to bring down the polygon count a bit, including fixing some really awful errors in the texture and the model itself. Don't try to build this without having a good bit of experience.

Height: 865mm
Difficulty: 9/10

Download: Mediafire
Included are lined and lineless PDOs, also a set with outline padding. Be sure to check the alt_textures folder for textures with normal maps applied and for Chillrend textures.

Model and textures made by Bethesda Softworks.

Wednesday, November 7, 2012

Tutorial: Textures and Normal Maps

For some time I've been wondering how to improve the look of textures on models. While you can't do much about them, save for manual re-painting, newer games have those awesome technologies such as bump and normal mapping. So, an idea popped up.

This will allow you to alter your textures with the help of normal map textures to make them look more "bumpy", a bit like games have been doing for quite some time.