Showing posts with label fallout 3. Show all posts
Showing posts with label fallout 3. Show all posts

Monday, August 5, 2013

Fallout 3: Bottlecap Mine

Bottlecap Mine, a Fallout 3 weapon made out of a Vault-Tec Lunchbox, a sensor module, a cherry bomb and a handful of bottlecaps. Very powerful and also suitable for overkills in The Shady Sands Shuffle style.

Build notes:
This one requires a little more than just papercraft skill, as it needs wire for several of its parts (handle, antenna, colored wires). The best kind is a 1mm wide aluminium wire, for the colored ones it's slightly thicker.
It's good to build the main parts (lunchbox, sensor module, handle), then wrap them by the duct tape and finally add the details. The handle holders should be a little longer than what's in the model, otherwise you might have trouble getting your hand under the handle. And don't forget to reinforce it.

Height: 243mm (with antenna)
Difficulty: 7/10

Download: Mediafire
Included are lined and lineless PDOs, also a set with outline padding.

Model and textures made by Bethesda Softworks.

Friday, October 12, 2012

Fallout 3: Combat Knife

A very fast melee weapon, which is only second to Sledgehammer, as far as I'm concerned. While not excessively interesting, I made this model because I felt like it and thought it looked good. That and I've always wanted to have this kind of knife and this is the more creative way of going about it.

As for the building itself, nothing really hard about it except the serrated part, which is relatively complex yet tiny. You should use piece of thick cardboard to glue the two sides of the blade together, otherwise it will be too thick. See the top part of the guard for measure.

Height: 400mm
Difficulty: 4/10 (Medium)

Download: Mediafire
Included are lined and lineless PDOs, also a set with outline padding.

Model and textures made by Bethesda Softworks, and don't you forget that. Also, Fallout 3 is a great game and you should play it.